Use these as quick reminders for what each skill covers in Vaultlight. Examples are tuned to the setting’s rain-soaked, stalled-tech noir.


Academics

Mundane education and book learning, including history, sciences, and medicine.

Examples: Stabilize a gunshot wound with a battered field manual; identify a discontinued circuit board in a dead terminal.

Athletics

Physical movement, agility, and dodging.

Examples: Parkour across rain-slick rooftops; dive through closing subway doors.

Burglary

Bypassing security, picking locks, and committing quiet crime.

Examples: Shim a magnetic lock with a homemade shunt; lift a wallet in a packed tram.

Contacts

Knowing the right people and calling in favors.

Examples: Find a fence for hot goods; get a dock union tip about a late-night shipment.

Crafts

Building, repairing, and improvising tech and gear.

Examples: Patch a sputtering getaway car; rig a signal jammer from scavenged parts.

Deceive

Lying, bluffing, and false identities.

Examples: Pose as a city inspector to gain access; forge a delivery schedule on the fly.

Drive

Handling vehicles under pressure and pulling maneuvers.

Examples: Thread a stolen sedan through narrow alleys; coax speed out of a tired engine.

Empathy

Reading emotions and intentions.

Examples: Spot when an informant is terrified; sense a partner holding back vital info.

Fight

Hand-to-hand combat and melee.

Examples: Knife fight in a foggy alley; brawl with a club bouncer.

Investigate

Careful analysis and solving mysteries.

Examples: Reconstruct a break-in from scuffed floorboards; trace a paper trail in old ledgers.

Lore

Specialized or arcane knowledge beyond Academics.

Examples: Recognize a warding sigil on a safe; recall rumors of a forgotten underpass cult.

Notice

Immediate perception and alertness.

Examples: Spot a tail in a crowd; catch the soft click of a door latch in the rain.

Physique

Strength, endurance, and toughness.

Examples: Force a jammed door; carry a wounded ally through an evacuation.

Provoke

Intimidation and pushing reactions.

Examples: Rattle a guard into abandoning a post; needle a rival into a reckless move.

Rapport

Building trust and friendly influence.

Examples: Win over a bartender for back-room access; smooth a crew argument before it erupts.

Resources

Access to money, gear, or institutional backing.

Examples: Float a bribe on short notice; leverage a former employer to access a warehouse.

Shoot

Ranged combat and marksmanship.

Examples: Pistol work in a tight hallway; a well-placed throwing knife to cut a rope.

Stealth

Staying unseen or unheard.

Examples: Move through service tunnels without a sound; blend into a shift change at a factory gate.

Will

Mental resilience and self-control.

Examples: Stay calm under interrogation; resist a whispering supernatural compulsion.


Full Rules: Fate Condensed Skill List